The restless wanderer will never lack for new realms to explore. Mystic has 243 different areas at the last count, many of them written exclusively for this mud. New players start in one of eight temple cities depending on their race, but can move on at their leisure, roaming safely along the extensive road/river system joining the continents and towns of the land.
Many players enjoy mapping and exploring as much if not more than fighting and leveling. Some of them have provided maps for all to enjoy and benefit from.
If you have maps that you'd like to see included here, just drop the admins a note or e-mail. Include your URL, name on Mystic, and whether you'd like to remain anonymous.
Overview of the Realm
After the Mystic landscape underwent a major upheaval a while back, during which areas and transportation routes shifted into a more geographically coherent form, Fife prepared a rough overview map of the new lands, as well as agraphic of the new Mydgaard.
Johanna also drew an Overview Map of Mystic Adventure, based o the area layout as it was in October 1999.
New players start off at the entrance to the Mystic Academy.
The Temple Cities (Areas with "Recall" sites)
The temple cities of Mystic are denoted by astericks in the temple room title. Temple cities are places of rest and rejuvination for the battle-weary adventurer, and home ports for the inveterate explorers. Each temple city provides shelter, food, armor, a bank, hospital, and have all the latest technologies such sewers. They, like all realms of the mud, are interconnected via the road and river system. Players are encouraged to move out of their starting cities and explore - smoe of the temple cities are peaceful,others wild and unruly. The cities of Akaikiku and Stratz in particular, provide attractions more suited for players who have wetted their blade a bit.
They have guilds, banks, hospitals, shops for armor, food, potions, and dry goods, as well as handy, if expensive, blacksmiths.
|All||New Mega City One||AuShad|
Fife and Tealin have drawn up maps of each temple city, which are now available to purchase from a shop in each city for a nominal fee. These show a lot more detail than the maps on this web site. In all cases the map shop is within easy walking distance of the temple. Go explore and find them youself! :)
Suggested Areas for new players
Here are some suggested areas for you to explore as a new player, once you've graduated from the academy. (Don't forget to explore the academy's library and clan halls before you go!)
|Levels||Name||Author||Where to find it|
|1-15||Kobold Village||Imms||Just east of New Mega City One, off Thieves' Crescent Road|
|1-15||Drow Training Hall||Zurix/Keth||Hidden in the tunnels under the temple city of Stratz|
|1-5||Dwarven Day Care||Sandman||South side of the dwarven city of Kraig's Keep|
|5-10||Graveyard||Alfa||North of Mydgaard through Kerofk|
|5-15||Gnome Village||Crys||A boat trip through MoonSmoke Sound from Quebec. Follow the Southern Brandywine and Iridescent rivers west.|
|5-20||Immortal Graveyard||Kethry||Go north through the arched entries that can be found in all temple cities.|
Finding Your Way Around The Realm
There is an extensive network of roads and waterways for finding your way around
Raven's Reach ____ ^^^ Northern Coastal _____/ \___ ^^_____ ___/---(*)--\____ ^^^^ | ^^ \___/ Kraig's \ Runestone ^^^ (*)Stratz ^^^^^ Keep \ ^^ ^^^ _| ^^^^ ____/ ^^^ (*) ^^ \_ Moss ^^^^^ Mydgaard / ^^ Atlantis \_Rock ^^^^ /----(*)--\ | ^^^^ \ ^^ | \__|---(*) Shire / Quebec ____|Greenstone / Milarbor (*)-\ /-----(*)--| / \______/ |_ \ Changeling / Elona \_Thieves' Thrull \ \ \_Crescent (*)--/ / \_ | ^^^^ \_ \__ Mega-One __|___ ^^ Nippon \__ Olympus _/ \ __(*) / \__ ^^ __(*) Great \___ (*) _/ \__/ |__/ Orient ^^^ Southern \__|__ \_ ^^^^ Mountain \___ \ ^^ \__/ Mystic Road System Surveyed by Fife and Tealin
The roads and waterways are grouped together into areas called "Roads & Rivers 1", "Roads & Rivers 2", etc, most often authored by "Imms". They do not appear on the in-game areas list.
Player killing is only allowed in these areas. It is not allowed elsewhere in the game.
Battlecraft is a special battle/capture the flag area - humans vs. the undead. Type "HELP BATTLECRAFT" within the game to learn more about it.
Full Area list
Oyg drew a large number of ASCII maps with hypertext links for navigating from area to area. Oyg's maps of Underdark and Mega Maze First Floor are must-sees! The maps were then expanded and updated by Gorph and others, including newer areas such as the recently discovered continent upon where Anasazi is found.
Xeron mapped the Keep, Lost Valley, Wookies, Mega Maze, MegaMaze Basement & the Airy Citadel. He gives a brief description of each area, replete with warnings of aggressive mobs and the statistics on any notable items. Originally he also gave the choice of previewing one of his maps or downloading it in postscript form. He's done a beautiful job.
So far i have only been able to find these maps by xeron:
I have Xeron's info/advice on the following areas but unfortunately not the map images:
Below, you'll find information on each area - index number, range of suitable player levels, area name and author. There are other areas which do not appear in the area list when you type "AREAS"... what are they?? who knows! secret!
Some areas also have brief descriptions, to give the curious a better feel for what they might find, if they choose to strike out into the unknown and seek their fortunes along the roads. To see the description of the area you are currently in, type "AREAINFO" from within the game.
|241||20-30||Battlecraft||Candor||Humans vs. undead battle area (randomised layout)|
|231||Varies||Beyond the North Pole||Candor||Gorph|
|118||99+||Call of the Damned||Kethry||Not yet mapped|
|71||30-80||Castle Land||Goose||Oyg||Two sub-areas: Delain and Kerlak|
|81||10-25||Caverns of the Skull||Jerrik||Oyg|
|41||50-99||Citadel of the Overlords||Leon||Oyg|
|5||1-50||City of Thrull||Leonara||Oyg||Temple city|
|13||5-15||Dangerous Neighbourhood||Raff||Anon||Player killing area|
|91||50+||Dark Caverns and Demonia||Trahern||Oyg|
|69||30-70||Descent to Hell||Strahd||Oyg|
|48||1-15||Drow Training Hall||Zurix/Keth||Oyg|
|227||100+||Echoes of Eternity||Athena||Not yet mapped|
|129||All||Forest of Sorrow||Imms||Anon|
|225||1-25||Forgotten Farm||Baldur/Raze||Anon||Player killing area|
|1||All||God Land||Imms||Not yet mapped|
|243||All||God Land II||Candor||Not yet mapped|
|37||10-20||Great Eastern Desert||Anon||Oyg|
|10||10-30||Haven & Glass Fortress||Mahatma||Oyg|
|6||70-99||High Tower of Sorcery||Skylar||Oyg|
|137||5-20||Immortal Graveyard 2||Imms||Oyg|
|88||20-45||Isles of Pirate Lords||Lok||Oyg|
|226||26-50||Killing Fields||Baldur/Raze||Anon||Player killing area|
|203||10-40||Kingdom of Quegular||KunDu||Gorph|
|40||1-30||Kraig's Keep||Mac/Jerrik||Oyg||Temple city|
|218||40-80||Land of Chess||Diana||Gorph|
|19||5-15||Land of the Fire Newts||Nirrad||Oyg|
|125||All||Lost in another Universe||Candor||Special/quest area|
|114||30-45||Mega Maze First Floor||Sphynx||Oyg|
|113||60-99||Mega-Maze the Basement||Charz||Oyg|
|26||1-10||Mud School 1||Hatchet||Oyg|
|108||All||Mud School 2||Imms||Oyg|
|131||All||Mud School 3||Imms||Oyg|
|141||All||New Atlantis||Azure||Oyg||Temple city|
|36||40-70||New Draconian Realm||Flynn||Oyg|
|201||All||New Mega City One||AuShad||Gorph||Temple city|
|98||All||New Olympus||Oracle/Kethry||Oyg||Temple city|
|96||20-90||Nippon||Badger||Oyg||Temple city, also called Akaikuku|
|86||1-100||Samurai Training Grounds||Shinju||Gorph|
|181||All||Temple of the Anasazi||Gendolyn||Gorph||Temple city|
|79||1-50||Temple of the White Lotus||Strahd||Oyg|
|11||15-35||The Astral Plane||Andi||Oyg|
|94||30-50||The Cleric Convention||Galgoth||Gorph|
|77||30-55||The Cursed Wood||Llew||Oyg|
|183||30-60||The Dairy Farm||KunDu||Anon|
|116||90+||The Dark Shiro||Selex||Oyg|
|236||100+||The Dark Spiral||Selex||Gorph|
|124||All||The Evica Empire||Selex||Anon|
|2||60-90||The Golem Master's Lair||Thalen||Gorph|
|17||5-35||The Great Pyramid||Andi||Oyg|
|128||95+||The Holy Tower||Candor||Not yet mapped|
|75||All||The Isle of Quake||Spitfire||Oyg|
|14||15-35||The Keep of Mahn-Tor||Chris||Oyg|
|233||10-20||The Looking Glass||Candor||Anon|
|28||1-17||The Newbie Cottage||Silverwraith/Candor||Anon|
|126||60-80||The Obsidian Tower||Ganthat/Stich||Gorph|
|54||20-45||The Plane of Nirvana||Forstal||Oyg|
|27||4-15||The Rats Lair||Hatchet||Oyg|
|234||All||The Rite of Cleansing||Candor||Galgoth|
|7||50-70||The Rocky Shoreline||Lysergia||Oyg|
|57||99+||The Scary Square||Keops||Neeva|
|32||1-20||The Shire||Anon||Oyg||Temple city|
|235||100+||The Town of Shrile||Selex||Gorph|
|33||20-100||The Vast Ocean||Lysergia||Oyg|
|142||35-70||Under the Sea||Valeda||Oyg|
|52||5-20||Valley of the Elves||Hatchet||Oyg|
|Unlisted Areas (Partial List Only)|
|1-20||Odds & Ends||Imms||Anon|
Credits for Huistocical Explorers and Mappers
Legendary documents that are pending archiological experditions to rcover them!
Lameer has created ASCII maps of all the low level areas and travel routes between them. Dwarven Daycare, Elemental Canyon, Kraig's Keep, Mydgaard, Mystic Academy, Shire, Thrull, the Sewers, and part of the river system are already posted, just to name a few. He also has a nifty search engine set up which allows players to look for areas by either name or level.
The Protectors Clan members have drawn up more than a dozen ASCII maps of various areas.
Larathia drew some maps, but we don't seem to have links to them any more. She did however create extensives list of potions, pills, wands, and staves that she found on her travels across Mystic. The list includes item name, description, affect, and location, and should be considered indespensible to anyone who gravitates to the magical on Mystic. This information can now be found via our Magical Items page.